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full bright optimized

Version / Update: v1.0.0
Download / Script Link
local Lighting = game:GetService("Lighting")

local function applyLight()
Lighting.Brightness = 1.4
Lighting.ClockTime = 13
Lighting.FogEnd = 1e9
Lighting.GlobalShadows = false
Lighting.OutdoorAmbient = Color3.fromRGB(160,160,160)
Lighting.Ambient = Color3.fromRGB(150,150,150)
Lighting.ExposureCompensation = -0.1
end

applyLight()

Lighting.Changed:Connect(function()
applyLight()
end)
[ View More ]
4596a4cb-ff8b-4323-acde-033666730b03.webp


fb optimized (Instead of looping, it reapplies every time the map tries to change the brightness, And this can be VERY helpful for low-end devices) open source cuz im too lazy to put it in a loadstring
 
Works on mobile
  1. Yes
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