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[⭐UPD] Flip Rocks for Brainrot! | Speed Bypass

Version / Update: v1.0.0
Download / Script Link
local remote = game:GetService("ReplicatedStorage"):WaitForChild("UpdateWalkspeed")
local old

old = hookmetamethod(game,"__namecall", function(self,...)
local method = getnamecallmethod()
local args = {...}
if self == remote and method == "FireServer" then
args[1] = 75 -- speed
return old(self,unpack(args))
end
return old(self,...)
end)
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70c88762-fd4a-44a8-87e8-808bb7d67d2a.webp


Requirements:Flip a rock, grab a brainrot and it'll automatically set your player speed to 75 (feel free to change 75 to however high or low you want it to be) basically whenever you pickup a brainrot, the game fires a remote that sets your walk speed to a certain value. (like 14, 26, etc) this is really slow and the guards can easily hit you and you'll lose the brainrot. with this you can easily intercept the remote. so every time it fires the value it was meant to set to gets set to 75.
 
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