Version / Update: v1.0.0
- Download / Script Link
- local Players = game:GetService("Players")
local CoreGui = game:GetService("CoreGui")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local rootPart = character:WaitForChild("HumanoidRootPart")
local enabled = false
local bodyVelocity = nil
-- Create ScreenGui
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "SpeedHackUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = CoreGui
-- Main Frame
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 180, 0, 60)
frame.Position = UDim2.new(0, 20, 0, 20)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.BorderSizePixel = 0
frame.BackgroundTransparency = 0.1
frame.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 12)
corner.Parent = frame
local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(255, 85, 170)
stroke.Thickness = 2
stroke.Parent = frame
-- Title
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0.5, 0)
title.BackgroundTransparency = 1
title.Text = "Speed Hack"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.TextScaled = true
title.Font = Enum.Font.GothamBold
title.Parent = frame
-- Status Text
local status = Instance.new("TextLabel")
status.Size = UDim2.new(1, 0, 0.3, 0)
status.Position = UDim2.new(0, 0, 0.5, 0)
status.BackgroundTransparency = 1
status.Text = "OFF"
status.TextColor3 = Color3.fromRGB(255, 100, 100)
status.TextScaled = true
status.Font = Enum.Font.Gotham
status.Parent = frame
-- Toggle Button
local button = Instance.new("TextButton")
button.Size = UDim2.new(0.8, 0, 0.35, 0)
button.Position = UDim2.new(0.1, 0, 1.1, 0)
button.BackgroundColor3 = Color3.fromRGB(255, 85, 170)
button.Text = "Toggle (F)"
button.TextColor3 = Color3.new(1, 1, 1)
button.TextScaled = true
button.Font = Enum.Font.GothamBold
button.Parent = frame
local buttonCorner = Instance.new("UICorner")
buttonCorner.CornerRadius = UDim.new(0, 8)
buttonCorner.Parent = button
-- Draggable
local dragging = false
local dragStart, startPos
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement and dragging then
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)
-- Speed Function
local function toggleSpeed()
enabled = not enabled
if enabled then
status.Text = "ON"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
TweenService:Create(status, TweenInfo.new(0.3), {
TextColor3 = Color3.fromRGB(100, 255, 100)
}):Play()
bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.MaxForce = Vector3.new(40000, 0, 40000)
bodyVelocity.Velocity = Vector3.new(0, 0, 0)
bodyVelocity.Parent = rootPart
-- Maintain velocity
task.spawn(function()
while enabled and bodyVelocity and bodyVelocity.Parent do
if humanoid.MoveDirection.Magnitude > 0 then
bodyVelocity.Velocity = humanoid.MoveDirection * 50
else
bodyVelocity.Velocity = Vector3.new(0, 0, 0)
end
task.wait()
end
end)
else
status.Text = "OFF"
status.TextColor3 = Color3.fromRGB(255, 100, 100)
TweenService:Create(stroke, TweenInfo.new(0.3), {
Color = Color3.fromRGB(255, 85, 170)
}):Play()
if bodyVelocity then
bodyVelocity:Destroy()
bodyVelocity = nil
end
end
end
-- Toggle via button or key
button.MouseButton1Click:Connect(toggleSpeed)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if not gameProcessed and input.KeyCode == Enum.KeyCode.F then
toggleSpeed()
end
end)
-- Reconnect on respawn
player.CharacterAdded:Connect(function(newChar)
character = newChar
humanoid = character:WaitForChild("Humanoid")
rootPart = character:WaitForChild("HumanoidRootPart")
if enabled and bodyVelocity then
bodyVelocity:Destroy()
end
if enabled then
task.wait(0.5)
toggleSpeed()
toggleSpeed()
end
end)
local Players = game:GetService("Players")
local CoreGui = game:GetService("CoreGui")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local rootPart = character:WaitForChild("HumanoidRootPart")
local enabled = false
local bodyVelocity = nil
-- Create ScreenGui
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "SpeedHackUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = CoreGui
-- Main Frame
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 180, 0, 60)
frame.Position = UDim2.new(0, 20, 0, 20)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.BorderSizePixel = 0
frame.BackgroundTransparency = 0.1
frame.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 12)
corner.Parent = frame
local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(255, 85, 170)
stroke.Thickness = 2
stroke.Parent = frame
-- Title
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0.5, 0)
title.BackgroundTransparency = 1
title.Text = "Speed Hack"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.TextScaled = true
title.Font = Enum.Font.GothamBold
title.Parent = frame
-- Status Text
local status = Instance.new("TextLabel")
status.Size = UDim2.new(1, 0, 0.3, 0)
status.Position = UDim2.new(0, 0, 0.5, 0)
status.BackgroundTransparency = 1
status.Text = "OFF"
status.TextColor3 = Color3.fromRGB(255, 100, 100)
status.TextScaled = true
status.Font = Enum.Font.Gotham
status.Parent = frame
-- Toggle Button
local button = Instance.new("TextButton")
button.Size = UDim2.new(0.8, 0, 0.35, 0)
button.Position = UDim2.new(0.1, 0, 1.1, 0)
button.BackgroundColor3 = Color3.fromRGB(255, 85, 170)
button.Text = "Toggle (F)"
button.TextColor3 = Color3.new(1, 1, 1)
button.TextScaled = true
button.Font = Enum.Font.GothamBold
button.Parent = frame
local buttonCorner = Instance.new("UICorner")
buttonCorner.CornerRadius = UDim.new(0, 8)
buttonCorner.Parent = button
-- Draggable
local dragging = false
local dragStart, startPos
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement and dragging then
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)
-- Speed Function
local function toggleSpeed()
enabled = not enabled
if enabled then
status.Text = "ON"
status.TextColor3 = Color3.fromRGB(100, 255, 100)
TweenService:Create(status, TweenInfo.new(0.3), {
TextColor3 = Color3.fromRGB(100, 255, 100)
}):Play()
bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.MaxForce = Vector3.new(40000, 0, 40000)
bodyVelocity.Velocity = Vector3.new(0, 0, 0)
bodyVelocity.Parent = rootPart
-- Maintain velocity
task.spawn(function()
while enabled and bodyVelocity and bodyVelocity.Parent do
if humanoid.MoveDirection.Magnitude > 0 then
bodyVelocity.Velocity = humanoid.MoveDirection * 50
else
bodyVelocity.Velocity = Vector3.new(0, 0, 0)
end
task.wait()
end
end)
else
status.Text = "OFF"
status.TextColor3 = Color3.fromRGB(255, 100, 100)
TweenService:Create(stroke, TweenInfo.new(0.3), {
Color = Color3.fromRGB(255, 85, 170)
}):Play()
if bodyVelocity then
bodyVelocity:Destroy()
bodyVelocity = nil
end
end
end
-- Toggle via button or key
button.MouseButton1Click:Connect(toggleSpeed)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if not gameProcessed and input.KeyCode == Enum.KeyCode.F then
toggleSpeed()
end
end)
-- Reconnect on respawn
player.CharacterAdded:Connect(function(newChar)
character = newChar
humanoid = character:WaitForChild("Humanoid")
rootPart = character:WaitForChild("HumanoidRootPart")
if enabled and bodyVelocity then
bodyVelocity:Destroy()
end
if enabled then
task.wait(0.5)
toggleSpeed()
toggleSpeed()
end
end)[ View More ]
This script is to walk way faster, it’s an undetected speed script. It’s mobile & pc friendly, and keyless!
- Works on mobile
- Yes