Version / Update: v1.0.0
- Download / Script Link
- local UIS = game:GetService('UserInputService')
local RunService = game:GetService('RunService')
local Players = game:GetService('Players')
local lp = Players.LocalPlayer
local pulling = false
local conn = nil
-- keybind is "C" btw
UIS.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode ~= Enum.KeyCode.C then return end
pulling = not pulling
if pulling then
conn = RunService.Heartbeat:Connect(function()
local myHRP = lp.Character and lp.Character:FindFirstChild('HumanoidRootPart')
if not myHRP then return end
for _, p in ipairs(Players:GetPlayers()) do
if p == lp then continue end
local hrp = p.Character and p.Character:FindFirstChild('HumanoidRootPart')
-- 200 studs so it dosent frickin get people in lobby
if hrp and (hrp.Position - myHRP.Position).Magnitude <= 200 then
hrp.CFrame = myHRP.CFrame * CFrame.new(0, 0, -2)
end
end
end)
else
-- stops tping 😱
if conn then conn:Disconnect() conn = nil end
end
end)
-- slicedd_ was here 🥹❤️🩹[ View More ]
tps players to u so u can hit them i guess