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[OP] Comb4x Hacks for Rivals (Aimbot,ESP,No-Clip,Fly Hacks)

Version / Update: v1.0.0
Download / Script Link
-- Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Stats = game:GetService("Stats")

-- Variables
local localPlayer = Players.LocalPlayer
local camera = workspace.CurrentCamera
local highlights = {}
local cachedTargets = {}

-- State Settings
local settings = {
menuOpen = true,
esp = false,
teamCheck = true,
wallCheck = true,
aimbot = false,
showFov = false,
fov = 150,
smoothness = 0.15,
flight = false,
noclip = false,
speedHack = false,
flySpeed = 100,
walkSpeed = 80,
themeColor = Color3.fromRGB(0, 170, 255),
uiTrans = 0.4
}

-- 1. CLEAN UI ROOT (Only 1 FOV Circle Here)
local gui = Instance.new("ScreenGui", localPlayer:WaitForChild("PlayerGui"))
gui.Name = "Comb4x_V18_8_Final"
gui.ResetOnSpawn = false

-- [[ THE ONLY FOV CIRCLE ]]
local fovFrame = Instance.new("Frame", gui)
fovFrame.Name = "Single_FOV_Circle"
fovFrame.AnchorPoint = Vector2.new(0.5, 0.5)
fovFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
fovFrame.BackgroundTransparency = 1
fovFrame.Size = UDim2.new(0, settings.fov * 2, 0, settings.fov * 2)
fovFrame.Visible = false

local fovStroke = Instance.new("UIStroke", fovFrame)
fovStroke.Color = settings.themeColor
fovStroke.Thickness = 1
Instance.new("UICorner", fovFrame).CornerRadius = UDim.new(1, 0)

-- HUD
local hud = Instance.new("TextLabel", gui)
hud.Size = UDim2.new(0, 200, 0, 50); hud.Position = UDim2.new(0, 10, 0, 10)
hud.BackgroundTransparency = 1; hud.TextColor3 = Color3.new(1, 1, 1); hud.TextSize = 14; hud.Font = Enum.Font.Code; hud.TextXAlignment = Enum.TextXAlignment.Left; hud.RichText = true

-- 2. MAIN MENU (Logo & Sidebar)
local mainFrame = Instance.new("Frame", gui)
mainFrame.Size = UDim2.new(0, 600, 0, 450)
mainFrame.Position = UDim2.new(0.5, -300, 0.5, -225)
mainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 20)
mainFrame.BackgroundTransparency = settings.uiTrans
mainFrame.Active = true; mainFrame.Draggable = true
Instance.new("UICorner", mainFrame)
Instance.new("UIStroke", mainFrame).Color = settings.themeColor

local logo = Instance.new("TextLabel", mainFrame)
logo.Text = "COMB4X"; logo.Size = UDim2.new(0, 100, 0, 40); logo.Position = UDim2.new(0, 15, 0, 5)
logo.TextColor3 = settings.themeColor; logo.Font = Enum.Font.GothamBold; logo.TextSize = 22; logo.BackgroundTransparency = 1

local sidebar = Instance.new("Frame", mainFrame)
sidebar.Size = UDim2.new(0, 100, 1, -60); sidebar.Position = UDim2.new(0, 10, 0, 50)
sidebar.BackgroundTransparency = 0.8; sidebar.BackgroundColor3 = Color3.fromRGB(0, 0, 0); Instance.new("UICorner", sidebar)

local container = Instance.new("Frame", mainFrame)
container.Size = UDim2.new(1, -130, 1, -60); container.Position = UDim2.new(0, 120, 0, 50); container.BackgroundTransparency = 1

local tabs = {}
local function createTab(name)
local f = Instance.new("ScrollingFrame", container)
f.Size = UDim2.new(1, 0, 1, 0); f.BackgroundTransparency = 1; f.Visible = false
f.ScrollBarThickness = 2; f.CanvasSize = UDim2.new(0,0,1.5,0)
Instance.new("UIListLayout", f).Padding = UDim.new(0, 5)
tabs[name] = f
return f
end
createTab("Combat"); createTab("Visuals"); createTab("Movement"); local infoTab = createTab("Info")
tabs.Combat.Visible = true

-- 3. LOCKED V17 CORE FUNCTIONS (DO NOT CHANGE)
local function isVisible(part)
local params = RaycastParams.new()
params.FilterDescendantsInstances = {localPlayer.Character, part.Parent}
params.FilterType = Enum.RaycastFilterType.Exclude
local result = workspace:Raycast(camera.CFrame.Position, (part.Position - camera.CFrame.Position), params)
return result == nil
end

task.spawn(function()
while task.wait(1) do
local t = {}
for _, v in ipairs(workspace:GetDescendants()) do
pcall(function()
if v:IsA("Humanoid") and v.Parent:IsA("Model") and v.Parent ~= localPlayer.Character then
if settings.teamCheck then
local p = Players:GetPlayerFromCharacter(v.Parent)
if p and p.Team == localPlayer.Team then return end
end
table.insert(t, v.Parent)
end
end)
end
cachedTargets = t
end
end)

-- 4. RUNTIME (AIMBOT, ESP, & HUD)
RunService.RenderStepped:Connect(function()
local fps = math.floor(1 / RunService.RenderStepped:Wait())
local ping = math.floor(Stats.Network.ServerStatsItem["Data Ping"]:GetValue())
hud.Text = string.format("<font color='#00AAFF'>FPS:</font> %d | <font color='#00AAFF'>Ping:</font> %dms", fps, ping)

-- Update Single GUI Circle
fovFrame.Visible = settings.showFov
fovFrame.Size = UDim2.new(0, settings.fov * 2, 0, settings.fov * 2)

local center = Vector2.new(camera.ViewportSize.X/2, camera.ViewportSize.Y/2)
local bestTarget = nil
local shortestDist = settings.fov

for _, char in ipairs(cachedTargets) do
pcall(function()
local head = char:FindFirstChild("Head") or char:FindFirstChildWhichIsA("BasePart")
if head and char:FindFirstChildOfClass("Humanoid").Health > 0 then
if not highlights[char] then
highlights[char] = Instance.new("Highlight", char)
highlights[char].DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
end
highlights[char].Enabled = settings.esp
highlights[char].FillColor = settings.themeColor

local pos, onScreen = camera:WorldToViewportPoint(head.Position)
if onScreen then
local d = (Vector2.new(pos.X, pos.Y) - center).Magnitude
if d < shortestDist then
if not settings.wallCheck or isVisible(head) then
bestTarget = head; shortestDist = d
end
end
end
end
end)
end
if settings.aimbot and bestTarget then
camera.CFrame = camera.CFrame:Lerp(CFrame.lookAt(camera.CFrame.Position, bestTarget.Position), settings.smoothness)
end
end)

-- 5. PHYSICS & MOVEMENT (LOCKED)
RunService.Stepped:Connect(function()
pcall(function()
local char = localPlayer.Character
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
if settings.noclip or settings.flight then
for _, v in ipairs(char:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end
end
if settings.speedHack and char:FindFirstChildOfClass("Humanoid").MoveDirection.Magnitude > 0 then
hrp.CFrame = hrp.CFrame + (char:FindFirstChildOfClass("Humanoid").MoveDirection * (settings.walkSpeed / 150))
end
if settings.flight then
local dir = Vector3.new(0,0,0)
if UserInputService:IsKeyDown(Enum.KeyCode.W) then dir += camera.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then dir -= camera.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then dir -= camera.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then dir += camera.CFrame.RightVector end
hrp.Velocity = dir.Magnitude > 0 and dir.Unit * settings.flySpeed or Vector3.new(0, 0, 0)
end
end)
end)

-- 6. INTERFACE & SLIDER
local function nav(name, y)
local b = Instance.new("TextButton", sidebar); b.Size = UDim2.new(0.9, 0, 0, 40); b.Position = UDim2.new(0.05, 0, 0, y)
b.BackgroundColor3 = Color3.fromRGB(30,30,40); b.Text = name; b.TextColor3 = Color3.new(1,1,1); Instance.new("UICorner", b)
b.MouseButton1Click:Connect(function() for _, t in pairs(tabs) do t.Visible = false end; tabs[name].Visible = true end)
end
nav("Combat", 10); nav("Visuals", 60); nav("Movement", 110); nav("Info", 160)

local function addBtn(name, parent, key)
local b = Instance.new("TextButton", parent); b.Size = UDim2.new(0.95, 0, 0, 35); b.BackgroundColor3 = Color3.fromRGB(35, 35, 45)
b.Text = name .. (settings[key] and " [ON]" or " [OFF]"); b.TextColor3 = settings[key] and settings.themeColor or Color3.new(1,1,1); Instance.new("UICorner", b)
b.MouseButton1Click:Connect(function() settings[key] = not settings[key]; b.Text = name .. (settings[key] and " [ON]" or " [OFF]"); b.TextColor3 = settings[key] and settings.themeColor or Color3.new(1,1,1) end)
end

addBtn("Master Aimlock", tabs.Combat, "aimbot")
addBtn("Wall Check", tabs.Combat, "wallCheck")
addBtn("Show FOV Circle", tabs.Combat, "showFov")

-- [[ FOV SLIDER ]]
local sFrame = Instance.new("Frame", tabs.Combat); sFrame.Size = UDim2.new(0.9, 0, 0, 50); sFrame.BackgroundTransparency = 1
local sLab = Instance.new("TextLabel", sFrame); sLab.Size = UDim2.new(1,0,0,20); sLab.Text = "FOV: "..settings.fov; sLab.TextColor3 = Color3.new(1,1,1); sLab.BackgroundTransparency = 1
local sBar = Instance.new("Frame", sFrame); sBar.Size = UDim2.new(1,0,0,10); sBar.Position = UDim2.new(0,0,0,25); sBar.BackgroundColor3 = Color3.fromRGB(50,50,60); Instance.new("UICorner", sBar)
local sDot = Instance.new("TextButton", sBar); sDot.Size = UDim2.new(0,20,1,10); sDot.AnchorPoint = Vector2.new(0.5,0.5); sDot.Position = UDim2.new((settings.fov-50)/550,0,0.5,0); sDot.BackgroundColor3 = settings.themeColor; sDot.Text = ""; Instance.new("UICorner", sDot)
sDot.MouseButton1Down:Connect(function()
local move = RunService.RenderStepped:Connect(function()
local rel = math.clamp((UserInputService:GetMouseLocation().X - sBar.AbsolutePosition.X) / sBar.AbsoluteSize.X, 0, 1)
sDot.Position = UDim2.new(rel, 0, 0.5, 0); settings.fov = math.floor(50 + (rel * 550)); sLab.Text = "FOV: "..settings.fov
end)
UserInputService.InputEnded:Connect(function(inp) if inp.UserInputType == Enum.UserInputType.MouseButton1 then move:Disconnect() end end)
end)

addBtn("Master ESP", tabs.Visuals, "esp")
addBtn("Team Check", tabs.Visuals, "teamCheck")
addBtn("Flight Mode", tabs.Movement, "flight")
addBtn("No-Clip", tabs.Movement, "noclip")
addBtn("Speed Hack", tabs.Movement, "speedHack")

local infoText = Instance.new("TextLabel", infoTab); infoText.Size = UDim2.new(1,-10,1,0); infoText.BackgroundTransparency = 1; infoText.TextColor3 = Color3.new(0.8,0.8,0.8); infoText.TextSize = 14; infoText.Font = Enum.Font.Gotham; infoText.TextXAlignment = Enum.TextXAlignment.Left; infoText.TextYAlignment = Enum.TextYAlignment.Top; infoText.RichText = true; infoText.TextWrapped = true
infoText.Text = "<b>COMB4X V18.8</b>\n\n[Right Shift] Toggle Menu\n<i>Logic Locked to V17 Stable.</i>"

UserInputService.InputBegan:Connect(function(i, p) if not p and i.KeyCode == Enum.KeyCode.RightShift then mainFrame.Visible = not mainFrame.Visible end end)
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Comb4x Rivals Script:ESPAimbotFlyingNo-Clip-Simple,Open Code-
 
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