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namecallInstance bypass

Version / Update: v1.0.0
Download / Script Link
local ReplicatedStorage = game:GetService("ReplicatedStorage")

local function isUUID(name)
if typeof(name) ~= "string" then return false end
local pattern = "^%x%x%x%x%x%x%x%x%-%x%x%x%x%-%x%x%x%x%-%x%x%x%x%-%x%x%x%x%x%x%x%x%x%x%x%x$"
return string.match(name, pattern) ~= nil
end

local function blockRemote(remote)
if not hookfunction then
warn("Your executor does not support hookfunction. Cannot block remote: " .. remote.Name)
remote:Destroy()
return
end

local oldFireServer
oldFireServer = hookfunction(remote.FireServer, function(self, ...)
if self == remote then
warn("Blocked FireServer attempt on UUID anti-cheat remote: " .. remote.Name .. " | Args: " .. tostring(...))
return
end
return oldFireServer(self, ...)
end)

print("Blocked UUID remote: " .. remote.Name)
end

local function scanRemotes()
for _, child in ipairs(ReplicatedStorage:GetChildren()) do
if child:IsA("RemoteEvent") and isUUID(child.Name) then
blockRemote(child)
end
end
end

scanRemotes()

ReplicatedStorage.ChildAdded:Connect(function(child)
if child:IsA("RemoteEvent") and isUUID(child.Name) then
blockRemote(child)
end
end)

while true do
scanRemotes()
wait()
end
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338200b0-90fe-4090-bcc2-cdb1a706cb96.webp


This script just is namecallInstance bypassNot work any gameSomething game is can bypassSub my channel:ScriptTrol
 
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