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Murdurr hub

Version / Update: v1.0.0
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--// Configuration
local FLY_SPEED = 75
local BOOST_WALKSPEED = 120
local BOOST_JUMP = 100
local DEFAULT_SPEED = 16
local DEFAULT_JUMP = 50
local DESCENT_MULTIPLIER = 3.5
local BALL_NAME = "Soccerball"

--// Services
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local CoreGui = game:GetService("CoreGui")

local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera

--// UI Cleanup
if CoreGui:FindFirstChild("BallMaster_Draggable") then CoreGui.BallMaster_Draggable:Destroy() end

local ScreenGui = Instance.new("ScreenGui", CoreGui)
ScreenGui.Name = "BallMaster_Draggable"

local MainFrame = Instance.new("Frame", ScreenGui)
MainFrame.Size = UDim2.new(0, 250, 0, 300)
MainFrame.Position = UDim2.new(0.5, -125, 0.15, 0)
MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
MainFrame.Active = true
MainFrame.Draggable = true

Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0, 10)
local Layout = Instance.new("UIListLayout", MainFrame)
Layout.Padding = UDim.new(0, 8)
Layout.HorizontalAlignment = "Center"
Layout.VerticalAlignment = "Center"

local function CreateButton(name, text)
local btn = Instance.new("TextButton", MainFrame)
btn.Name = name
btn.Size = UDim2.new(0, 220, 0, 40)
btn.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
btn.Text = text
btn.TextColor3 = Color3.new(1, 1, 1)
btn.Font = Enum.Font.GothamBold
btn.TextSize = 16
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 8)
return btn
end

local FlyButton = CreateButton("FlyBtn", "FLY: OFF")
local ClipButton = CreateButton("ClipBtn", "NOCLIP: OFF")
local SpeedButton = CreateButton("SpeedBtn", "SPEED: OFF")
local JumpButton = CreateButton("JumpBtn", "JUMP: OFF")
local TPButton = CreateButton("TPBtn", "GET TP TOOL")

--// Variables
local isFlying = false
local noclipEnabled = false
local speedActive = false
local jumpActive = false
local FakeBall = nil

--// FIXED LOOP: Handles Resetting
RunService.RenderStepped:Connect(function()
local char = LocalPlayer.Character
local hum = char and char:FindFirstChildOfClass("Humanoid")

if hum then
-- Handle Speed Toggle
if speedActive then
hum.WalkSpeed = BOOST_WALKSPEED
else
-- If we just turned it off, set it back to normal once
if hum.WalkSpeed ~= DEFAULT_SPEED then
hum.WalkSpeed = DEFAULT_SPEED
end
end

-- Handle Jump Toggle
if jumpActive then
hum.JumpPower = BOOST_JUMP
hum.UseJumpPower = true
else
-- Reset Jump to normal
if hum.JumpPower ~= DEFAULT_JUMP then
hum.JumpPower = DEFAULT_JUMP
end
end
end
end)

--// Flight & NoClip Logic
RunService.Stepped:Connect(function()
local char = LocalPlayer.Character
local root = char and char:FindFirstChild("HumanoidRootPart")
if not char or not root then return end

if noclipEnabled then
for _, v in pairs(char:GetDescendants()) do
if v:IsA("BasePart") then v.CanCollide = false end
end
end

if isFlying then
local realBall = workspace:FindFirstChild(BALL_NAME, true) or workspace:FindFirstChild("Ball", true)
local activeBall = realBall or FakeBall

if not realBall and not FakeBall then
activeBall = Instance.new("Part")
activeBall.Name = "TempBall"; activeBall.Shape = "Ball"; activeBall.Size = Vector3.new(4,4,4); activeBall.Parent = workspace
FakeBall = activeBall
end

activeBall.CFrame = root.CFrame * CFrame.new(0, -3.5, 0)
activeBall.CanCollide = true

local moveDir = Vector3.new(0,0,0)
if UserInputService:IsKeyDown(Enum.KeyCode.W) then moveDir += Camera.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then moveDir -= Camera.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then moveDir -= Camera.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then moveDir += Camera.CFrame.RightVector end

local yV = UserInputService:IsKeyDown(Enum.KeyCode.Space) and FLY_SPEED or (UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) and -(FLY_SPEED*DESCENT_MULTIPLIER) or 0)
local vel = (moveDir.Magnitude > 0 and moveDir.Unit * FLY_SPEED or Vector3.new(0,0,0)) + Vector3.new(0, yV, 0)
activeBall.Velocity = vel; root.Velocity = vel
end
end)

--// Toggles
SpeedButton.MouseButton1Click:Connect(function()
speedActive = not speedActive
SpeedButton.Text = speedActive and "SPEED: ON" or "SPEED: OFF"
SpeedButton.BackgroundColor3 = speedActive and Color3.fromRGB(0, 200, 100) or Color3.fromRGB(35, 35, 35)
end)

JumpButton.MouseButton1Click:Connect(function()
jumpActive = not jumpActive
JumpButton.Text = jumpActive and "JUMP: ON" or "JUMP: OFF"
JumpButton.BackgroundColor3 = jumpActive and Color3.fromRGB(150, 0, 255) or Color3.fromRGB(35, 35, 35)
end)

FlyButton.MouseButton1Click:Connect(function()
isFlying = not isFlying
FlyButton.Text = isFlying and "FLYING: ON" or "FLY: OFF"
FlyButton.BackgroundColor3 = isFlying and Color3.fromRGB(0, 120, 255) or Color3.fromRGB(35, 35, 35)
if not isFlying and FakeBall then FakeBall:Destroy(); FakeBall = nil end
end)

ClipButton.MouseButton1Click:Connect(function()
noclipEnabled = not noclipEnabled
ClipButton.Text = noclipEnabled and "NOCLIP: ON" or "NOCLIP: OFF"
ClipButton.BackgroundColor3 = noclipEnabled and Color3.fromRGB(255, 100, 0) or Color3.fromRGB(35, 35, 35)
if not noclipEnabled and LocalPlayer.Character then
for _, v in pairs(LocalPlayer.Character:GetDescendants()) do
if v:IsA("BasePart") then v.CanCollide = true end
end
end
end)

TPButton.MouseButton1Click:Connect(function()
local tool = Instance.new("Tool", LocalPlayer.Backpack)
tool.Name = "TP Tool"; tool.RequiresHandle = false
tool.Activated:Connect(function()
local pos = LocalPlayer:GetMouse().Hit.p + Vector3.new(0,3,0)
LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(pos)
end)
end)
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5e8d40e6-b00b-43e4-b409-622da433b1ec.webp


Uses the soccerball as flight and noclip speed jump and tp tooli didnt put too much effort thx gemini for the ui and free open source of the lua code
 
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