Version / Update: v1.0.0
- Download / Script Link
- local npcsFolder = workspace:WaitForChild("NPCs")
local remote = game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("BodyAttack")
local function attack(npcName)
task.spawn(function()
while true do
local npc = npcsFolder:FindFirstChild(npcName)
if npc then
local head = npc:FindFirstChild("Head")
if head then
local args = {head, "Punch"}
remote:FireServer(unpack(args))
end
end
task.wait()
end
end)
end
attack("NPC_Passive")
attack("NPC_Ranged")
attack("NPC_Melee")
while true do
task.wait()
end[ View More ]
kill aura for CSG Slicing Engine [works perfectly in sandbox levels, buggy in fight levels]