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Highlights Forsaken script

Version / Update: v1.0.0
Download / Script Link
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")

-- Refresh times
local PLAYER_REFRESH = 60
local ITEM_REFRESH = 20

-- Colors
local COLORS = {
Players = Color3.fromRGB(255, 255, 0), -- Yellow
Medkit = Color3.fromRGB(255, 255, 255), -- White
BloxyCola = Color3.fromRGB(255, 170, 0), -- Orange
Generator = Color3.fromRGB(0, 170, 255) -- Blue
}

-- Clear highlights by tag name
local function clearHighlights(tag)
for _, obj in ipairs(Workspace:GetDescendants()) do
if obj:IsA("Highlight") and obj.Name == tag then
obj:Destroy()
end
end
end

-- Create highlight
local function createHighlight(target, color, tag)
if not target then return end

local highlight = Instance.new("Highlight")
highlight.Name = tag
highlight.FillColor = color
highlight.OutlineColor = color
highlight.FillTransparency = 0.5
highlight.OutlineTransparency = 0
highlight.Adornee = target
highlight.Parent = target
end

-- PLAYER LOOP (60s)
task.spawn(function()
while true do
clearHighlights("PlayerHighlight")

for _, player in ipairs(Players:GetPlayers()) do
if player.Character then
createHighlight(player.Character, COLORS.Players, "PlayerHighlight")
end
end

task.wait(PLAYER_REFRESH)
end
end)

-- ITEM LOOP (20s)
task.spawn(function()
while true do
clearHighlights("ItemHighlight")

for _, obj in ipairs(Workspace:GetDescendants()) do
if obj:IsA("Model") or obj:IsA("BasePart") then
if obj.Name == "Medkit" then
createHighlight(obj, COLORS.Medkit, "ItemHighlight")
elseif obj.Name == "BloxyCola" then
createHighlight(obj, COLORS.BloxyCola, "ItemHighlight")
elseif obj.Name == "Generator" then
createHighlight(obj, COLORS.Generator, "ItemHighlight")
end
end
end

task.wait(ITEM_REFRESH)
end
end)
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a FREE Forsaken Script that Highly Advances the play
 
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