Version / Update: v1.0.0
- Download / Script Link
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
local WalkRemote = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("StepTaken")
while task.wait() do
WalkRemote:FireServer(math.huge)
end[ View More ]
the game doesnt have checks / values are not protected to the point where you can just modify them thru remote spy