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Glass Bridge (Squid Game Obby) show correct

Version / Update: v1.0.0
Download / Script Link
--made by wasadream

local bridge = workspace:WaitForChild("Bridge")
local redFolder = bridge:WaitForChild("RedParts")
local greenFolder = bridge:WaitForChild("GreenParts")

for _, part in ipairs(redFolder:GetChildren()) do
if part:IsA("BasePart") then
part.BrickColor = BrickColor.new("Bright red")
part.Material = Enum.Material.Glass
part.Transparency = 0.3
end
end

for _, part in ipairs(greenFolder:GetChildren()) do
if part:IsA("BasePart") then
part.BrickColor = BrickColor.new("Lime green")
part.Material = Enum.Material.Glass
part.Transparency = 0.3
end
end
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cd5bd696-5353-4b44-8221-1f76f30dafdd.webp


This script reveals which bridge panels are real (safe) and which are fake (traps).It scans the bridge and flags each glass accordingly.It visually marks safe panels and dangerous ones for quick identification.Other game systems can check those flags to decide outcomes.Runs on the server to determine the correct/fake glass before players interact.Outputs a short log so you know the scan finished.
 
Works on mobile
  1. Yes
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