Version / Update: v1.0.0
- Download / Script Link
- print("Script Made By ErrorServer")
print("~script.lua")
local Flymguiv2 = Instance.new("ScreenGui")
local Drag = Instance.new("Frame")
local FlyFrame = Instance.new("Frame")
local ddnsfbfwewefe = Instance.new("TextLabel")
local Speed = Instance.new("TextBox")
local Fly = Instance.new("TextButton")
local Speeed = Instance.new("TextLabel")
local Stat = Instance.new("TextLabel")
local Stat2 = Instance.new("TextLabel")
local Unfly = Instance.new("TextButton")
local Vfly = Instance.new("TextLabel")
local Close = Instance.new("TextButton")
local Minimize = Instance.new("TextButton")
local Flyon = Instance.new("Frame")
local W = Instance.new("TextButton")
local S = Instance.new("TextButton")
Flymguiv2.Name = "Flym gui v2"
Flymguiv2.Parent = game.CoreGui
Flymguiv2.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Drag.Name = "Drag"
Drag.Parent = Flymguiv2
Drag.Active = true
Drag.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Drag.BackgroundTransparency = 0.7
Drag.BorderSizePixel = 0
Drag.Draggable = true
Drag.Position = UDim2.new(0.482438415, 0, 0.454874992, 0)
Drag.Size = UDim2.new(0, 237, 0, 27)
FlyFrame.Name = "FlyFrame"
FlyFrame.Parent = Drag
FlyFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
FlyFrame.BackgroundTransparency = 0.7
FlyFrame.BorderSizePixel = 0
FlyFrame.Draggable = true
FlyFrame.Position = UDim2.new(-0.00200000009, 0, 0.989000022, 0)
FlyFrame.Size = UDim2.new(0, 237, 0, 139)
ddnsfbfwewefe.Name = "ddnsfbfwewefe"
ddnsfbfwewefe.Parent = FlyFrame
ddnsfbfwewefe.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ddnsfbfwewefe.BackgroundTransparency = 0.7
ddnsfbfwewefe.BorderSizePixel = 0
ddnsfbfwewefe.Position = UDim2.new(-0.000210968778, 0, -0.00395679474, 0)
ddnsfbfwewefe.Size = UDim2.new(0, 237, 0, 27)
ddnsfbfwewefe.Font = Enum.Font.SourceSans
ddnsfbfwewefe.Text = "Script Made By ErrorServer"
ddnsfbfwewefe.TextColor3 = Color3.fromRGB(0, 255, 255)
ddnsfbfwewefe.TextScaled = true
ddnsfbfwewefe.TextSize = 14.000
ddnsfbfwewefe.TextWrapped = true
Speed.Name = "Speed"
Speed.Parent = FlyFrame
Speed.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Speed.BackgroundTransparency = 0.7
Speed.BorderColor3 = Color3.fromRGB(0, 255, 255)
Speed.BorderSizePixel = 0
Speed.Position = UDim2.new(0.445025861, 0, 0.402877688, 0)
Speed.Size = UDim2.new(0, 111, 0, 33)
Speed.Font = Enum.Font.SourceSans
Speed.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
Speed.Text = "50"
Speed.TextColor3 = Color3.fromRGB(0, 255, 255)
Speed.TextScaled = true
Speed.TextSize = 14.000
Speed.TextWrapped = true
Fly.Name = "Fly"
Fly.Parent = FlyFrame
Fly.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Fly.BackgroundTransparency = 0.7
Fly.BorderSizePixel = 0
Fly.Position = UDim2.new(0.0759493634, 0, 0.705797076, 0)
Fly.Size = UDim2.new(0, 199, 0, 32)
Fly.Font = Enum.Font.SourceSans
Fly.Text = "Enable"
Fly.TextColor3 = Color3.fromRGB(0, 255, 255)
Fly.TextScaled = true
Fly.TextSize = 14.000
Fly.TextWrapped = true
Fly.MouseButton1Click:Connect(function()
local HumanoidRP = game.Players.LocalPlayer.Character.HumanoidRootPart
Fly.Visible = false
Stat2.Text = "On"
Stat2.TextColor3 = Color3.fromRGB(0, 255, 0)
Unfly.Visible = true
Flyon.Visible = true
local BV = Instance.new("BodyVelocity",HumanoidRP)
local BG = Instance.new("BodyGyro",HumanoidRP)
BV.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
game:GetService('RunService').RenderStepped:connect(function()
BG.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
BG.D = 5000
BG.P = 100000
BG.CFrame = game.Workspace.CurrentCamera.CFrame
end)
end)
Speeed.Name = "Speeed"
Speeed.Parent = FlyFrame
Speeed.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Speeed.BackgroundTransparency = 0.7
Speeed.BorderSizePixel = 0
Speeed.Position = UDim2.new(0.0759493634, 0, 0.402877688, 0)
Speeed.Size = UDim2.new(0, 87, 0, 32)
Speeed.ZIndex = 0
Speeed.Font = Enum.Font.SourceSans
Speeed.Text = "Speed:"
Speeed.TextColor3 = Color3.fromRGB(0, 255, 255)
Speeed.TextScaled = true
Speeed.TextSize = 14.000
Speeed.TextWrapped = true
Stat.Name = "Stat"
Stat.Parent = FlyFrame
Stat.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Stat.BackgroundTransparency = 0.7
Stat.BorderSizePixel = 0
Stat.Position = UDim2.new(0.299983799, 0, 0.239817441, 0)
Stat.Size = UDim2.new(0, 85, 0, 15)
Stat.Font = Enum.Font.SourceSans
Stat.Text = "Status:"
Stat.TextColor3 = Color3.fromRGB(0, 255, 255)
Stat.TextScaled = true
Stat.TextSize = 14.000
Stat.TextWrapped = true
Stat2.Name = "Stat2"
Stat2.Parent = FlyFrame
Stat2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Stat2.BackgroundTransparency = 0.7
Stat2.BorderSizePixel = 0
Stat2.Position = UDim2.new(0.546535194, 0, 0.239817441, 0)
Stat2.Size = UDim2.new(0, 27, 0, 15)
Stat2.Font = Enum.Font.SourceSans
Stat2.Text = "Off"
Stat2.TextColor3 = Color3.fromRGB(255, 0, 0)
Stat2.TextScaled = true
Stat2.TextSize = 14.000
Stat2.TextWrapped = true
Unfly.Name = "Unfly"
Unfly.Parent = FlyFrame
Unfly.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Unfly.BackgroundTransparency = 0.7
Unfly.BorderSizePixel = 0
Unfly.Position = UDim2.new(0.0759493634, 0, 0.705797076, 0)
Unfly.Size = UDim2.new(0, 199, 0, 32)
Unfly.Visible = false
Unfly.Font = Enum.Font.SourceSans
Unfly.Text = "Disable"
Unfly.TextColor3 = Color3.fromRGB(0, 255, 255)
Unfly.TextScaled = true
Unfly.TextSize = 14.000
Unfly.TextWrapped = true
Unfly.MouseButton1Click:Connect(function()
local HumanoidRP = game.Players.LocalPlayer.Character.HumanoidRootPart
Fly.Visible = true
Stat2.Text = "Off"
Stat2.TextColor3 = Color3.fromRGB(255, 0, 0)
wait()
Unfly.Visible = false
Flyon.Visible = false
HumanoidRP:FindFirstChildOfClass("BodyVelocity"):Destroy()
HumanoidRP:FindFirstChildOfClass("BodyGyro"):Destroy()
end)
Vfly.Name = "Vfly"
Vfly.Parent = Drag
Vfly.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Vfly.BackgroundTransparency = 0.7
Vfly.BorderSizePixel = 0
Vfly.Size = UDim2.new(0, 57, 0, 27)
Vfly.Font = Enum.Font.SourceSans
Vfly.Text = "Car Fly"
Vfly.TextColor3 = Color3.fromRGB(0, 255, 255)
Vfly.TextScaled = true
Vfly.TextSize = 14.000
Vfly.TextWrapped = true
Close.Name = "Close"
Close.Parent = Drag
Close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Close.BackgroundTransparency = 0.7
Close.BorderSizePixel = 0
Close.Position = UDim2.new(0.875, 0, 0, 0)
Close.Size = UDim2.new(0, 27, 0, 27)
Close.Font = Enum.Font.SourceSans
Close.Text = "X"
Close.TextColor3 = Color3.fromRGB(0, 255, 255)
Close.TextScaled = true
Close.TextSize = 14.000
Close.TextWrapped = true
Close.MouseButton1Click:Connect(function()
Flymguiv2:Destroy()
end)
Minimize.Name = "Minimize"
Minimize.Parent = Drag
Minimize.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Minimize.BackgroundTransparency = 0.7
Minimize.BorderSizePixel = 0
Minimize.Position = UDim2.new(0.75, 0, 0, 0)
Minimize.Size = UDim2.new(0, 27, 0, 27)
Minimize.Font = Enum.Font.SourceSans
Minimize.Text = "-"
Minimize.TextColor3 = Color3.fromRGB(0, 255, 255)
Minimize.TextScaled = true
Minimize.TextSize = 14.000
Minimize.TextWrapped = true
function Mini()
if Minimize.Text == "-" then
Minimize.Text = "+"
FlyFrame.Visible = false
elseif Minimize.Text == "+" then
Minimize.Text = "-"
FlyFrame.Visible = true
end
end
Minimize.MouseButton1Click:Connect(Mini)
Flyon.Name = "Fly on"
Flyon.Parent = Flymguiv2
Flyon.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Flyon.BackgroundTransparency = 0.7
Flyon.BorderSizePixel = 0
Flyon.Position = UDim2.new(0.117647067, 0, 0.550284624, 0)
Flyon.Size = UDim2.new(0.148000002, 0, 0.314999998, 0)
Flyon.Visible = false
Flyon.Active = true
Flyon.Draggable = true
W.Name = "W"
W.Parent = Flyon
W.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
W.BorderSizePixel = 0
W.Position = UDim2.new(0.134719521, 0, 0.0152013302, 0)
W.Size = UDim2.new(0.708999991, 0, 0.499000013, 0)
W.Font = Enum.Font.SourceSans
W.Text = "^"
W.TextColor3 = Color3.fromRGB(0, 255, 255)
W.TextScaled = true
W.TextSize = 14.000
W.TextWrapped = true
W.TouchLongPress:Connect(function()
local HumanoidRP = game.Players.LocalPlayer.Character.HumanoidRootPart
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * 0
end)
W.MouseButton1Click:Connect(function()
local HumanoidRP = game.Players.LocalPlayer.Character.HumanoidRootPart
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * 0
end)
S.Name = "S"
S.Parent = Flyon
S.BackgroundColor3 = Color3.fromRGB(0, 150, 191)
S.BorderSizePixel = 0
S.Position = UDim2.new(0.134000003, 0, 0.479999989, 0)
S.Rotation = 180.000
S.Size = UDim2.new(0.708999991, 0, 0.499000013, 0)
S.Font = Enum.Font.SourceSans
S.Text = "^"
S.TextColor3 = Color3.fromRGB(255, 255, 255)
S.TextScaled = true
S.TextSize = 14.000
S.TextWrapped = true
S.TouchLongPress:Connect(function()
local HumanoidRP = game.Players.LocalPlayer.Character.HumanoidRootPart
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * 0
end)
S.MouseButton1Click:Connect(function()
local HumanoidRP = game.Players.LocalPlayer.Character.HumanoidRootPart
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * -Speed.Text
wait(.1)
HumanoidRP.BodyVelocity.Velocity = game.Workspace.CurrentCamera.CFrame.LookVector * 0
end)[ View More ]
No key This script makes it possible to fly even in a car and not only. You can use this script in machine stimulators and a lot of other games