Version / Update: v1.0.0
- Download / Script Link
- local remote = game.ReplicatedStorage.Shared.Util.Packet.RemoteEvent
local old
old = hookmetamethod(game, "__namecall", newcclosure(function(self, ...)
if getnamecallmethod() == "FireServer" and self == remote then
local args = {...}
if args[1] and typeof(args[1]) == "buffer" and buffer.len(args[1]) > 0 then
local id = buffer.readu8(args[1], 0)
if id == 52 then
return
end
end
end
return old(self, ...)
end))
warn("Bypassed! ~ Credits: GongYoo / https://guns.lol/mcletshacks")[ View More ]