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---

Version / Update: v1.0.0
Download / Script Link
-- Only here so the stupid warning banner doesn't overwrite our flags, I'm going to include this method of implementation in my upcoming library so stay tuned I guess.
loadstring([[
--!native
--!optimize 2
if game.GameId == 6035872082 then
local Run = game:GetService("RunService")
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local Storage = game:GetService("ReplicatedStorage")
local Items = require(Storage.Modules.ItemLibrary).Items

local player = Players.LocalPlayer
local camera = Workspace.CurrentCamera

local ray = Ray.new
local vec = Vector2.new
local color = Color3.fromRGB
local convert = camera.WorldToViewportPoint
local byte = string.byte
local caller = checkcaller
local hookmetamethod = hookmetamethod

local target = nil
local distance = 1000
local visibility = false

local parent = Instance.new("ScreenGui", (gethui and gethui()) or game:GetService("CoreGui"))
local label = Instance.new("TextLabel", parent)
label.Size, label.Position = UDim2.fromOffset(250, 25), UDim2.new(1, -260, 0, 10)
label.BackgroundTransparency, label.TextColor3 = 1, color(255, 255, 255)
label.Font, label.TextSize = Enum.Font.Code, 12
label.TextXAlignment = Enum.TextXAlignment.Right
label.Text = "READY"

local exceptions = {
["Sniper"] = true,
["Crossbow"] = true,
["Bow"] = true,
["RPG"] = true,
}

for name, data in pairs(Items) do
if typeof(data) == "table" and not exceptions[name] then
if data.ShootSpread then data.ShootSpread = 0 end
if data.ShootAccuracy then data.ShootAccuracy = 0 end
if data.ShootRecoil then data.ShootRecoil = 0 end
if data.ShootCooldown then data.ShootCooldown = 0.05 end
if data.ShootBurstCooldown then data.ShootBurstCooldown = 0.05 end
end
end

local function bite(attr)
return byte(attr or "\0")
end

local function visible(targetPart, cam)
if not visibility then return true end

local dir = (targetPart.Position - cam)
local params = RaycastParams.new()
params.FilterType = Enum.RaycastFilterType.Exclude
params.FilterDescendantsInstances = { player.Character, targetPart.Parent, Workspace:FindFirstChild("Debris") }
local result = Workspace:Raycast(cam, dir.Unit * distance, params)

return result == nil or result.Instance:IsDescendantOf(targetPart.Parent)
end

local function valid(plr, cam)
local char = plr.Character
if not char then return false end

local hum = char:FindFirstChildOfClass("Humanoid")
local head = char:FindFirstChild("Head")
if not (hum and head and hum.Health > 0) then return false end

local mag = (head.Position - cam).Magnitude
if mag > distance then return false end

local ours, theirs = player:GetAttribute("EnvironmentID"), plr:GetAttribute("EnvironmentID")
if ours and theirs and bite(ours) ~= bite(theirs) then return false end

local ours, theirs = player:GetAttribute("TeamID"), plr:GetAttribute("TeamID")
if ours and theirs and bite(ours) == bite(theirs) then return false end

return visible(head, cam)
end

Run.Heartbeat:Connect(function()
camera = Workspace.CurrentCamera
local cam = camera.CFrame.Position
local best, distance = nil, math.huge
local center = camera.ViewportSize / 2

for _, plr in Players:GetPlayers() do
if plr ~= player and valid(plr, cam) then
local pos, on = convert(camera, plr.Character.Head.Position)
if on then
local d = (vec(pos.X, pos.Y) - center).Magnitude
if d < distance then
distance, best = d, plr
end
end
end
end

target = best and best.Character.Head.Position or nil
label.Text = best and "LOCKED: " .. best.Name:upper() or "SCANNING..."
label.TextColor3 = best and color(0, 255, 150) or color(255, 80, 80)
end)

local _idx
_idx = hookmetamethod(game, "__index", newcclosure(function(self, idx, ...)
if target and not caller() and idx == "ViewportSize" and self == camera then
local pos, on = convert(self, target)
if on then
return vec(pos.X * 2, pos.Y * 2)
end
end
return _idx(self, idx, ...)
end))
end
]])()
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27c9be0d-cc8c-4098-aff0-9114f3082418.webp



⚡ SPONSORED BY Heapleak.com – #1 Roblox Script Community

Universal – Fast Keyless Silent Aim | March 2026

Experience the power of a high-performance silent aim script with minimal UI and significant frame rate improvements.

KEY FEATURES

Silent Aim – advanced targeting logic for improved accuracy
Gun Modifications – basic modifications for enhanced gameplay
Low Frame Rate Impact – separates targeting logic from hooks for minimal performance impact
Auto Execute Compatibility – can be added to auto execute for seamless matchmaking integration
30 FPS Improvement – significant performance boost compared to similar scripts
NO KEY REQUIRED – instant execution, zero ads

COMPATIBILITY

💻 PC
Windows 10 / 11
✔ Supported
📱 Android
Delta / Arceus X
✔ Supported
🎮 iOS
Delta / Pallene
✔ Supported

HOW TO USE

1. Download and open your executor (Solara, Wave, Celery, etc.)
2. Attach to Roblox and open any Roblox game
3. Paste the script below and press Execute

SAFE USAGE NOTE

This script is currently UNDETECTED as of March 2026.
Always test on an alt account first. Do not use on your main account.


Want more free undetected scripts?

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Q: Is this Universal script undetected?
A: Yes, it is currently undetected as of March 2026.
Q: Does this script require a key?
A: No, it does not require a key for instant execution.
Q: Does this script work on mobile?
A: Yes, it is compatible with Android and iOS devices.


Roblox Scripting Community, Universal Roblox Scripts
 
Works on mobile
  1. Yes
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